saif s babely TheKrakan Location: Vancouver, Canada Language(s):
English Member Since: October 2008 Last Updated: 2 February 2010 Portfolio Views: 7202 Chosen as Favorite: 6
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Iveta - Character Design BodyPaint, Maya, mental ray, Photoshop, ZBrush April 2011
hello everyone - this is my recent work , im trying to learn character design in my free time and i wonted to share this with you guys
process : designed and sculpted in zbrush , topology constructed in maya , uvs done in zbrush , textured using zbrush features polypaint and lightbox , rendered in mental ray as layers , composited back in nuke , post process and paint over is done with photoshop
3d-sk reference is used for both modeling and texturing ,, this character is modeled based on 3d-sk model Aneta
this character is not rigged , posed with zbrush for the render shots