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saif s babely
TheKrakan



Location:
Vancouver, Canada

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October 2008

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Iveta - Character Design
BodyPaint, Maya, mental ray, Photoshop, ZBrush
April 2011


   
hello everyone - this is my recent work , im trying to learn character design in my free time and i wonted to share this with you guys

process : designed and sculpted in zbrush , topology constructed in maya , uvs done in zbrush , textured using zbrush features polypaint and lightbox , rendered in mental ray as layers , composited back in nuke , post process and paint over is done with photoshop

3d-sk reference is used for both modeling and texturing ,, this character is modeled based on 3d-sk model Aneta

this character is not rigged , posed with zbrush for the render shots

for the zbrush snap shots , fallow the link below

http://i55.tinypic.com/34fo0ht.jpg

http://i54.tinypic.com/14t6dxg.jpg

 
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